Showing posts with label handheld. Show all posts
Showing posts with label handheld. Show all posts

Pro Android 2 Review

Pro Android 2
Average Reviews:

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Pro Android 2 ReviewPro Android 2 is aimed at developers who want to take Android to the next level. This large book serves as a manual for how to do almost anything on Android. The book starts by giving a refresher of the platform, and then quickly dives into explaining XML files, GUI layout and Views, and working with mapping. Building and consuming services are explained, giving the first example of working with Apache's HttpClient libs that I have seen in an Android book. Examples of working with the Telephony API, searching, using gestures, you name it. The book even offers an alternative way of creating applications using Titanium Mobile. Finally time is spent explaining the Android Marketplace and things you should know before making your application public.
The information contained in this book is at the same time enlightening and overwhelming. In just the first few chapters, I had already found better ways to handle several things in my own Android applications. That alone was worth the time spent reading this book.
Although the book was written by three different authors, I found the writing style and flow of the book well done and congruous.
The book explains that the intended audience should have previous exposure to developing on the Android platform and to Java, and they mean it. While an introduction is given to the various parts of an Android application, a new developer wouldn't be able to get enough understanding to use this book as a starting point for developing Android applications. Previous exposure to any number of beginning Android books is recommended before you attempt to tackle this one. The publisher suggest you start with Beginning Android 2.
If you are an Android developer, do yourself a favor and pick up this book. If you spend 2 minutes flipping through the various chapters, I promise you will walk out of the book store with Pro Android 2 in hand. My rating, 5 stars. The book delivers exactly what it advertises and does so in a manner that is enjoyable to read and very helpful.
Pro Android 2 OverviewAndroid is Google's software platform answer to the iPhone and BlackBerry, and at the very least, has advantages in terms of multitasking, running apps in the background and others.Google's partners in the Open Handset Alliance - supporting Android -- provide the devices, with HTC G1 and G2 already available now and 18 more Google Phones set to debut later this year according to Google I/O Conference news. Among these 18 apparently will be Nokia, currently 40% of world cell phone market share.Pro Android 2 is the first or one of the first on Android 2.0. This book is a detailed look at all aspects of application development on Google's Mobile OS and Development Platform including detailed discussion of the APIs and how to use them.This book focuses on giving developers the essential tools and examples required to make viable commercial applications work on mobile devices and even Netbooks.

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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Review

Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa ReviewI am a developer, but I know nothing about the iPhone or iPhone app development, so this book sounded perfect for me. It's a very quick read: I read the whole book (< 160 pages) on a 3 hour flight to Boston. The prose is clear with very little fluff, but did I learn much about iPhone apps with HTML, CSS and Javascript? This raises the big question that was not clear to me when I started reading: who is this book for? It is clear that this book is not for someone who has no prior knowledge of HTML or CSS, or JavaScript. The tutelage on HTML and CSS is razor-thin. If you do not understand these languages, your head will swim very quickly. I have worked with both languages for a couple years, and yet I felt pretty unsatisfied with the skeletal explanations of some of the examples. The Javascript coverage was even more spartan. I am not a Javascript person; I know just enough to tweak simple code I have found on the Internet. I have no clue to some of the book's example code and what it means. Overall, I found this book was not written to be a tutorial at all. It is a bare introduction to the iPhone environment for a developer who has considerable experience in these languages. And to Stark's credit, he does does state in the Preface that this book is for people with "basic experience reading and writing HTML, CSS, and JavaScript (jQuery in particular)". I was not aware of this assumption, so be aware that you may have some rough going. On the up-side, however, there is some very interesting material in this book. I did learn something about the iPhone development environment, and the iPhone style of presentation. Now I know to look into Cocoa, jQuery and JQTouch. I also have to credit Stark for exactly limiting his presentation to provide a development option to Objective-C and submitting to the Apple Store. His last two chapters really interested me. Using PhoneGap to convert an iPhone web app to a native app was pretty thorough. Doing this conversion makes two distribution options available to the developer. And once your application is coverted, Stark's last chapter on "Submitting Your App to iTunes" really tied together some loose ends for me. Overall, I found this little book pretty helpful. It may not merit a second reading, but I have to offer it this praise: it has given me a foundation to start learning more detail, including writing in Objective-C.Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Overview
What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers." -- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

Build iPhone apps with tools you already know how to use
Learn how to make an existing website look and behave like an iPhone app
Add native-looking animations to your web app using jQTouch
Take advantage of client-side data storage with apps that run even when the iPhone is offline
Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
Submit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.


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